Player’s Guide to Eberron (Dungeons & Dragons d20 Fantasy Roleplaying, Eberron Supplement) [James Wyatt, Keith Baker, Luke Johnson, Steven Brown]. Rulebooks · Character Options · Magic · Bestiary · Items · Contacts · All · Editions · Core · Supplements · Dragonlance · Eberron · Forgotten. Player’s Guide to Eberron is a supplement to the edition of the Dungeons & Dragons role-playing game. Contents. 1 Contents; 2 Publication history.
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Perhaps you committed a cr ime, or a change in power in your house left you out of favor. If your characters advance to 21st level, the campaign is going to need a few adjustments. Vol the lich is the active though h idden leader of the faith. If you had a choice in the matteryou’d be back home living a quiet life where no eberrom ing extraordinary ever happens. Perhaps the work of the ancient Gatekeepers is finally undone and Xoriat spills forth onto Eber ron once more, as the daelkyr launch a new full-scale invasion.
For you, history is about discovering the mysteries of Eber ron ‘ s ancient empires by explor ing the ru in s of Xen ‘d r ik ‘ s lost k ingdoms and the r e m n a n t s of goblin civilization in Khorva i re.
Classes in Player’s Guide to Eberron – D&D Tools
Words are your l ivelihood, so talk a lot. T h e playsrs u r r e n t members of the house select their successors from among the most remarkable members of thei r l ine. Rogues, barbarians, monks, and rangers also combat evil with a clash of arms. Awarforged has no memory of a life before the war to idealize and at tempt to recreate.
This ritual binds the subject’s soul to his physical remains, preventing its passage to Dolurrh.
To some extent, just like your practice of mili tary discipline, using military terminology helps to keep your life plzyers in your mind. City of Towers and the secretive Cabinet of Faces.
You have been iden-tified as an agent the church can use in the world, so you might be sent on missions by the church, ei ther with an explicitly spiritual goal or to advance the agenda of T h r a player e among the other nations of Khorvaire.
When you’re not so lucky, you still need to bear your house’s interests in mindlooking for oppor tuni t ies to advance your own house or deal a setback to a competing one. An epic campaign set in Eber ron strays far afield from the way the campaign setting has been described playeers, but is certainly rife with in teres t huide opt ions.
They seem to view the Traveler as a companion on the road of lifeand not always a trustworthy one. Are innocent lives at stake? O r maybe you’re fascinated with ancient ru insgreat monumentsor exotic cul tures. You might unmask a rakshasa posing as a city councilor, find the possessed ancient mask that forced the professor to commit all those grisly murdersplaters dispel the magic keeping the house scion’s son in his comatose slumber. Beholder Drow dark elf Githyanki Illithid mind flayer Lich.
If you drink Zil brandy, wait gkide a call on the speaking stone, and talk like Humphrey Bogart on a bad day, then Eberron starts to look like a ridiculous parody of the modern world, with magic simply duplicating all the technological wizardry of Earth’s s.
[D&D 3.5] Eberron – Player’s Guide To Eberron.pdf
Races of Eberron by Jesse Decker. People in T h r a n e demonstrate hostile reactions to the Blood eberrkn Vol and its followers. Knowledge re l ig ion DC Wizards, sorcerers, bards, and druids similarly use their magic to fur ther the mission of the order.
Alternatively, you might be seeking to prove yourselfto exonerate yourself of a cr ime, to win the hand of the chief-tain, or simply to secure your posit ion as an adult in your community.
A t e r r ib le war drove the elves from Xen ‘d r ik to Aerenal some forty thousand years ago. Followers conduct private worship ceremonies in the i r homes, making small offerings of blood on small household altars, never to be tasted by any actual plaers.
T h e members of a noble house do not even breed among the i r house; instead, they breed with other members of the line, keeping noble blood spread throughout the community. But you should be the 35. member of your party to call a halt to tedium whenever it arises and get things moving again. They send frequent reports to the Warden who has authority over the cont inent where they operate, and they can appeal to the Warden for assistance from other Deathguard members when needed.
You’ve seen it all, and no th ing fazes you anymore. Ruins from the Age of Demons are rarely found buide, but some do remainkept relatively undamaged by the powerful ancient magic of the fiends. Any secrets you u n e a r t h or t reasures you claim can benefit your house, and anything that hur ts another house helps yours. You are not necessar-ily naive about life’s harsh realities, but you retain a sense Thunvarch, a restless wanderer of wonder that no amount of bitter experience has yet been able to quash.
Your heroic deeds could be your ticket to immortal i ty! T h e Silver Flame can purify the the s t rength or conviction of a paladin, but there are many darkest spiri t. Beyond the Karrnathi borders, how-ever, each sect and cult cell operates independentlyat least on the surface. C r i m e is a ra re occurrence among the Aereniand they have no patience for those who disrupt the peace.
Ins tantaneous Saving Throw: The Mark of Shadow first appeared in Aerenal, but those carrying the mark migrated to Khorvai re thousands of years ago. Both the Dhakaani and giant ru ins are lucra-tive prospects for adventurers and archaeologists looking for knowledge, adventure, and t reasure.
Eberron Player’s Guide
Both dragons slumbered after their long battle, and hardened into ear th. The city’s underbelly can be a bleak place, and that fact has certainly had an effect on your disposi-t ion. This page was last edited on 22 Guiseat You want to d r i n k from the source, and that means adven ture.
These shapechangers are common in urban areas, as suggested by the very existence of the changeling race. If a speak with dead spell is cast upon a spirit idol by a caster whose alignment matches the al ignment of the spirit in life, the spirit is woken to consciousness guude 1 minute per caster level of the speak with dead effect.
Published on Oct View Download You strive for an ideal playerx personal purity appropriate to the puri ty you would like to see in the world. The Shattered Land by Keith Baker.
Eberron (D&D manuals) Series by Keith Baker
You killed a great many enemy soldiers, and you carry plenty of scarson your body and on your soul. Even farmers 35. other laborers pursue thei r duties with extreme devo-tion, seeking perfection in all they do. A castle in the Shadow Marches is a rare r eminde r of the first wave of human settlement in that region. Simply ensure that they have no shortage of identi-fiably evil creatures to fight. At the same time, they know the value of staunch allies in their unend eberrln battles, so they associate with l ike-minded adventurers, even non-elves, to better pursue their order’s goals.